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Last modified 2011/06/02
 

ka_soccer_badweather (2008/09)

Being a ka_soccer_2006 player on Counter-Strike: Source for more than a year or two, I now made my own modification of the map, called ka_soccer_badweather. The name probably says it all - this map is for advanced CS:S soccer players looking for a new challenge, playing on a rainy, fogged field, in rather bad lighting conditions. The map also includes huge puddles and a ball (how fortunate!). The difference to all of the other ka_soccer maps made to date is though, that the ball is no longer a - kind of buggy - brush model based func_physbox, but an external model file implemented as a prop_physics.
Goal with floodlights next to it
Goal with floodlights next to it

The new ball
The new ball
This makes it possible for the sphere to no longer be a standard one, but a so called "geo-sphere", where all of the faces have the same size and shape, and thus the (non-)smoothness of the ball is the same all around, delivering a better rolling-behavior.


Download:

ka_soccer_badweather.zip (CS:S map)

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